ISAGA 2007  -  Organizing and Learning through Gaming and Simulation - 9-13 July 2007  -  Nijmegen  The Netherlands        ISAGA 2007  -  Organizing and Learning through Gaming and Simulation - 9-13 July 2007  -  Nijmegen  The Netherlands


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Number of visits

Schedule for War Child Game Building

During the conference we are working in the lobby of the hotel, so everybody may follow the 'work in progress'.
Worktables, laptops, a color printer, scissors, glue, tape, paper, crayons et cetera, will be available
Monday
10.00 Introduction on War Child by War Child representative
10.45 Introduction on the game building process
11.00 Start Game Building session: working and deciding on framework/model/mechanisms
18.00 Short debriefing during plenary session at the end of the day
Tuesday
10.00 Briefing on progression of game building, explaining tasks and roles for the day and indicating questions and specific needs for assistance
10.30 Start Game Building session: working on rules and roles, specifations and metaphors
18.00 Short debriefing during plenary session at the end of the day
Wednesday
10.00 Briefing on progression of game building, explaining tasks and roles for the day and indicating questions and specific needs for assistance
10.30 Start Game Building session: working on design, tools and paraphernalia, starting the handiwork
13.45 Short debriefing during plenary session at the end of the day
Thursday
10.00 Briefing on progression of game building, explaining tasks and roles for the day and indicating questions and specific needs for assistance
10.30 Start Game Building session: finalization of the handiwork toward a prototype
15.00 Test of the prototype
18.00 Short debriefing during plenary session at the end of the day
Friday
10.00 Start Game Building session: finalize game: process lessons learned and feed back towards the final product
10.30 Start Game Building session: finalization of the handiwork toward a prototype
13.30 Official hand over of the product to War Child representative.
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